mandag den 7. februar 2011

Project Q - textured

Just a quick test render of my crystal deer with texture.
I haven't really worked on the shaders so the look might change in the end but this is basically how i want it.

onsdag den 2. februar 2011

Modeling with Armando Sepulveda del Toro - part 2

We are now in the 3rd and final week of modeling of our creatures. Last week we worked alone but had a 4th year student helping us in the mornings. I worked slower than i thought i would but i'm slowly getting there!

This week i have been sculpting the last details and today i started on texturing. I've only worked on the body so far so tomorrow i shall start on the crystal parts :) If i have the time i would like to refine the shape of the crystals and make them a bit less symmertric.