lørdag den 24. april 2010

Modeling with Adam Dewhirst part 2

We've now had 3 weeks of modeling and sculpting with Adam. We were only suppost to have Adam for 2 weeks but he ended up staying a week longer because of all the flight cancellations. It was a real pleasure to have him as a teacher.

I only have some minor details left to do. Nothing much really so that should be a quick fix. I've started on texturing because i had the time for it but i also still have a lot of work to do on that.

Maya render with texture and displacement map:

Screenshots from Mudbox:

Maya renders of full character:


tirsdag den 13. april 2010

Modeling with Adam Dewhirst part 1

We've started on modeling our characters in Maya last week and i just wanted to show some work in progress. I still have a lot to do like all the clothes for example. I also need to do some more tweeking in the face but i'm going to do a lot of that in Mudbox.
We've just learned about Mudbox today and i'm really excited about it. I can't wait to get started on sculpting all the cool details!

tirsdag den 6. april 2010

Sculpting with Damon Bard

The second week of the character design project was sculpting. It was really fun and i hope to do more sculpting in the future.
We started out with printing the pose we wanted to sculpt roughly in the size it should end up with. Then we made a solid armature using the reference drawing. I had some difficulties with figuring out how to approach it with out having an extra support but with the help from Damon it turned out great. Damon was a great teacher and don't forget to check out his website: http://www.bardsculpturestudio.com/

My maquette is still really rough and i could probably work on it for ages. However i don't really have the proper tools.





fredag den 19. marts 2010

Character Design with Craig Kellman

This is the result from a fantastic week with Craig Kellman! He is just an awsome teacher and we had so much fun. I really hope that he will come to The Animation Workshop again sometime.

My character is based on the naked Sphynx cats and i really love how silly they are. I will let the pictures do the rest of the talking.




fredag den 12. marts 2010

Week 10 - Light, Texture and Render

This week we have been rendering from Maya and compositing in Fusion. Here are some frames from the animation.
I had a lot of trouble with the lighting and especially the curtains. I did not have time to fix it in Maya so i tried to fix it in compositing. Maya can be so strange sometimes and i still don't really understand what i did wrong.





fredag den 26. februar 2010

Week 8 - Light. Texture and Render

Oliver is back to teach us about lighting, texturing and then render. 3 weeks in total. The assignment is to make a time-lapse in a room. This is my room. I still need to fix some stuff like the curtains.


Update:

torsdag den 11. februar 2010

Week 5 - Storyboard

Week 5 of our 2. semester was storyboarding with Tod Polson. I really enjoyed it and look forward to be doing more storyboarding in the future.
Our first assignment was a short animatic. We were to make a commercial for popsicles with a space theme. We were given the characters and some backgrounds. I worked with Ida and it was really fun :)



The other main assignment was storyboarding of "The Hound" by H.P. Lovecraft. My seaquence was when the narrator returned to Holland and descovered the amulet was missing. He was actually suppost to be on a boat but we changed it to a train.